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The late game or whatever this is renamed to is going to be a usage of the Creative commons SRD linked in that order. I intend to be in compliance with the CC-BY-4.0 and have yet to decide the best practice for notation of what is changed.

A natural 13 die roll is a success regardless of difficulty, if after adjustments are made it is bellow the difficulty it is a success with a complication! Nice, see point 2 two paragraphs down : )

Welcome to my version of our great Hobby. Yes and thank you each for reading this. As the Hobby grew from wargaming system or miniature wargaming plus an Outdoor Survival game to make up a campaign of adventures, sure that is a condensed version of history yet sets the foundation of understanding for why some parts of it are simulation and odd when applied current thinking of gaming is applied. And we are already off the point.
Back on topic! We are using the icosahedron as 1. it is a fun word to say 2. it is a way of representing chance isn percentile by simply counting by fives and 3. there is this handy System Resource Document Creative Commons I am using here and 4. while I am not affiliated, endorsed, or approved by peer review by the company that currently runs a major name brand of system it has been a standard name used much like kleenex for just about any Table Top Role Playing Game, I may even change the name used for videos to “Roll With It” from a game I was running when friends were invited to the last game session to a pathfinder game who showed up with 5th ed D&D sheets. I had never seen 5th edition rules and had to
Roll With It

What makes my games different beyond the every home brew setting or non official game is not cannon for an established published one? Several things. How I treat 13s first, how I adjust other class and core mechanics of game play. Yet most of all is the refinement or resurrection of ideas over the majority of my life in the Hobby, some 39 years of gaming. What I want to do besides have a good time with my friends, peers, coworkers, strangers, is to encourage others in this Hobby.
Take an idea and run with it “Dire Geese are attacking” some DMs use ‘rocks fall’ or ‘An Orc kicks open the door roll for initiative!’ I have Dire Geese, and they are not always geese, last time they were Dire flamingos as it was a more tropical region and the time before that a player announced that as they had just gained a level their paladin of the sea got a mount so it was Dire Swans are attacking the docks. They heard honking and screaming.

I enjoy starting players at a tavern for three reasons. First it is a great expectation that they come to and feel a bit let down as it seems lazy and uneventful, false hope or safety is a great expectation to dash by a DM. Next is a lot of my players and myself have worked in bars and restaurants and know full well there is often shenanigans afoot! Third I like to charge them with protecting the tavern and then throwing antithesis versions of the party at them, or rather that is my reserve.

Like my old martial arts instructor would say ‘Take what works for you and make it your own’ and Kuntaw was a mix of three arts my game has concepts of older editions and other systems such as I.C.E. and Storyteller. I encourage you to add to your own like cooking and continue to refine your process I know I still am!

What makes my games different beyond the every home brew setting or non official game is not cannon for an established published one? Several things. How I treat 13s first, how I adjust other class and core mechanics of game play. Yet most of all is the refinement or resurrection of ideas over the majority of my life in the Hobby, some 39 years of gaming. What I want to do besides have a good time with my friends, peers, coworkers, strangers, is to encourage others in this Hobby.
Take an idea and run with it “Dire Geese are attacking” some DMs use ‘rocks fall’ or ‘An Orc kicks open the door roll for initiative!’ I have Dire Geese, and they are not always geese, last time they were Dire flamingos as it was a more tropical region and the time before that a player announced that as they had just gained a level their paladin of the sea got a mount so it was Dire Swans are attacking the docks. They heard honking and screaming.

I enjoy starting players at a tavern for three reasons. First it is a great expectation that they come to and feel a bit let down as it seems lazy and uneventful, false hope or safety is a great expectation to dash by a DM. Next is a lot of my players and myself have worked in bars and restaurants and know full well there is often shenanigans afoot! Third I like to charge them with protecting the tavern and then throwing antithesis versions of the party at them, or rather that is my reserve.

Like my old martial arts instructor would say ‘Take what works for you and make it your own’ and Kuntaw was a mix of three arts my game has concepts of older editions and other systems such as I.C.E. and Storyteller. I encourage you to add to your own like cooking and continue to refine your process I know I still am!


The above image is a picture from a kickstarter of XDMG with signed art by Howard Tayler. Book by Tracy Hickman and Curtis Hickman with special thanks to Laura Hickman.
To my brother Aaron who got me into TTRPGs at an early age. The dice are a paizo set with a green jade earplug I ordered the wrong size of and use as a table top token.

https://creativecommons.org/licenses/by/4.0/deed.en

Attribution — You must give appropriate credit , provide a link to the license, and indicate if changes were made . You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.

https://www.dndbeyond.com/resources/1781-systems-reference-document-srd